Magic for Everybody

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Courier Corporation, 2007 - Games - 260 pages
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The name says it all: these are feats of magic that anyone can perform! Requiring only minimal skill and producing maximum effect, these 250 tricks use common, easily obtainable props such as cards, handkerchiefs, coins, dice, and dominoes. With just a little practice, you can make rings disappear, coins fly — plus juggle cards, and burn and restore handkerchiefs!
Specially chosen for their simplicity of execution, these tricks can be performed virtually any time or place. Additional stunts include experiments in magnetism, tricks with paper, parlor tricks, mind reading, string tricks, and other simple but captivating illusions.
 

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