Masters of Doom: How Two Guys Created an Empire and Transformed Pop CultureMasters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to produce the most notoriously successful game franchises in history—Doom and Quake— until the games they made tore them apart. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it's like to be young, driven, and wildly creative. |
ما يقوله الناس - كتابة مراجعة
تقييمات المستخدمين
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LibraryThing Review
معاينة المستخدمين - mrgan - LibraryThingFast, energetic, full of attitude; yet the speed, energy, and 'tude are wholly those of the subjects at hand, John Romero and John Cormack, as they go from nobodies to the biggest rock stars of the PC ... قراءة التقييم بأكمله
LibraryThing Review
معاينة المستخدمين - theWallflower - LibraryThingLoved it, loved it, loved it. Maybe it's because these are the games I grew up with. This is the story of how John Romero and John Carmack got together and defined a decade of PC gaming. The rise and ... قراءة التقييم بأكمله
طبعات أخرى - عرض جميع المقتطفات
عبارات ومصطلحات مألوفة
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