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HARDWARE AND SOFTWARE
PROGRAMMING TECHNIQUES AND PROGRAM STRUCTURES
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address modes algorithm arithmetic array ASCII assembler assembly language binary number block branch buffer byte called character clock coroutine data structures decimal DECtape device disk display file element entry example execution fetch floating-point FORTRAN function hardware implemented incremented input instruction set integer interrupt light pen linking loader loaded loader logical LOOP machine macro manipulation memory locations microcode microinstruction microprogramming modules MOVB multiply number system octal offset operand operand address operating system output paper tape performed pointer priority level processing processor PSECT queue reader result routine RTS PC Section sequence shift shown in Fig signal specified stack status register storage stored string subroutine subtraction switch symbolic task technique threaded code tion UNIBUS vector VOTRAX word zero