Morphę: MRGD

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Springer, Jun 27, 2008 - Architecture - 75 pages
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Digital technologies influence architecture, art and design. These new technologies are generally used for preliminary design work and presentations, which hardly tap their experimental potential. Advanced 3D and animation software was originally developed for PC games and the film industry and offers strong algorithms. These algorithms make it possible to simulate reality as we know it, but the challenge lies in creating new realities with them. The new volume in the RIEA Concepts Series introduces the "UrbanLobby" project by MRGD, the young London architecture office started by Melike Altinisik, Samer Chamoun and Daniel Widrig. The office recently won the SwissArtsAward 2007 for its work and their projects have been shown in a number of AA Gallery exhibitions.

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Contents

PREFACE
6
INTRODUCTION
10
SPECULATIVE EXPERIMENTATION
12
Copyright

7 other sections not shown

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About the author (2008)

LEBBEUS WOODS, born in 1940, trained Architect, worked for Eero Saarinen (1964-1968). Theory and experimental projects since 1976. Founder and Scientific Director of the Research Institute of experimental Architecture, Europe (RIEA Europe). Has been a visiting Professor of Architecture at the Cooper Union, SCI-Arc, Harvard and Columbia Universities. GUY LAFRANCHI, born in 1966, trained Architect (ETH ZA1/4rich). Recently he founded his own studio in Bern. Held lectures on his work at the Barlett School of Architecture, London and The Netherlands Architecture Institute (NAI), Rotterdam. Member of RIEA Europe.

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