Narrative Impact: Social and Cognitive Foundations
Melanie C. Green, Jeffrey J. Strange, Timothy C. Brock
Taylor & Francis, Jan 30, 2003 - Psychology - 396 pages
The impact of public narratives has been so broad (including effects on beliefs and behavior but extending beyond to emotion and personality), that the stakeholders in the process have been located across disciplines, institutions, governments, and, indeed, across epochs. Narrative Impact draws upon scholars in diverse branches of psychology and media research to explore the subjective experience of public narratives, the affordances of the narrative environment, and the roles played by narratives in both personal and collective spheres. The book brings together current theory and research presented primarily from an empirical psychological and communications perspective, as well as contributions from literary theory, sociology, and censorship studies.
To be commensurate with the broad scope of influence of public narratives, the book includes the narrative mobilization of major social movements, the formation of self-concepts in young people, banning of texts in schools, the constraining impact of narratives on jurors in the court room, and the wide use of education entertainment to affect social changes.
Taken together, the interdisciplinary nature of the book and its stellar list of contributors set it apart from many edited volumes. Narrative Impact will draw readership from various fields, including sociology, literary studies, and curriculum policy.
Providing new explanatory concepts, this book:
*is the first account on the psychology of narrative persuasion and brings together the relevant conceptualizations from within various sectors of psychology together with the major issues that concern cognate disciplines outside of psychology;
*focuses on understanding the mechanisms that underlie the power of public narratives to achieve broad historical and social changes;
*offers breakthroughs to the future: the role of "presence" in virtual reality narratives; the role of "zines" in females' fashioning of their selves; and the central role of imagery in transportation into narrative worlds;
*explains varying roles of emotion in narrative immersion; and
*addresses the growing blurring of fact and fiction: mechanisms and implications for beliefs and behavior.
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action audience behavior beliefs Bikini Kill Biocca Brock Cambridge chap chapter characters cognitive coherence communication comprehension conﬂict construct constructionist theory context culture deﬁned discourse effects emotions empirical ence entertainment entertainment-education example expectation failure ﬁction ﬁctional ﬁlm ﬁnd ﬁnding ﬁrst genre Gerrig girls goals Graesser Hamlet Hawkins County Hillsdale Hum Log identiﬁcation identity imagery images immersive virtual reality inferences inﬂuence interactive interface Journal Kid Dynamite Lawrence Erlbaum Associates listener memory mental model narrative experience narrative impact narrative persuasion narrative world narrator Oatley one’s outcomes p-responses participants participatory responses perspective presented public narratives Radway readers reading reﬂect representation Riot Grrrl Rodney King Roger role signiﬁcant simulation simulator sickness situation model social movement Social Psychology speciﬁc story structure suggest telenovelas telepresence tion tive transportation understanding University Press viewers virtual environment virtual reality volume York zines