Network Re-engineering: Foundations of Enterprise Computing
Network Re-Engineering: Foundations of Enterprise Computing deals with the aspects of an organization's information systems and communications assets. This book reviews the foundations of enterprise computing including servers, client/server computing, local area networks, user interfaces, and emerging cross-platform development. The coverage of an enterprise computing system needs efficient communication facilities over which interoperability and information sharing devices can operate. This text explains the basic technologies and services that an enterprise computing environment requires: protocol stacks, communications technologies, fundamental interoperability. For example, electronic mail must conform to the CCITTX.400 specifications. Electronic mail systems include message handling, message typing or protocols, naming and addressing, and distribution lists. The book discusses two types of architectures for enterprise computing, namely, the OSE/1 APP and the CA09s. This text also notes that developing enterprise-class applications can be either through a direct development that meet the requirements of the enterprise or through migration of an existing system to a new one. This book can prove useful for programmers, systems officers, computer engineering instructors, and advanced students in computer science.
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APIs applications area networks backbone basic CCITT chapter client client/server client/server computing CMIP communications components concept connectivity contents DBMS DBMS products DECnet departmental Digital Directory Services discussed distributed database document electronic mail enterprise architectures enterprise computing enterprise computing environment enterprise environment enterprise network enterprise-wide example facilities FDDI Figure frame relay functions gateways global schema hardware and software header heterogeneous Ibid implementation information systems integration interoperability large number layer look mainframe ment migration MPDU multiple network management Node open systems operating organizations platforms portability POSIX prise processing proprietary Protocol Data Units protocols repository request routers server Service Element Shutout Sports SMDS SMTP SNMP specific standards structure syntax target environments TCP/IP technologies tion transaction types UNIX user interface utilize vendors