Obduction Walkthrough GuideThis solution guide will take you through Obduction, a game from the creators of Myst and Riven. It includes 135 full-color images, 14 full-page images, 5 two-page spreads, diagrams, detailed maps, backstories, reproductions of important documents, alternate endings, additional content, step-by-step tutorial for understanding the alien number system, and a quick guide. Make it home. |
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Contents
Earth | 4 |
Finding Kaptar | 28 |
The Temple | 34 |
The Arai Hive | 40 |
Room | 66 |
The Last Swap | 72 |
What You Know | 82 |
Common terms and phrases
aached acvated Arai arrive back to Hunrath back to Kaptar back to Maray baery Bleeder blue beam blue buon building catwalk Connue console control panel direcon disable dome door doorway enter exit extruder panel Farley Farley’s house flip force field funconing garage Go back hologram imager informaon inside Josef landscape leads license plate light lile look mayor maze clockwise membrane wall noce number system paern pattern plaorm plug portal press the blue Press the buon pull the lever rail track red beam rotary phone Rotate the maze sandstone scrapyard screen semisphere Soria south posion sphere stairs Swap back swap device Swap Locaons swap machine swap radius swap seed swap to Hunrath Swap to Maray Swap to/from swing bridge switch Take the elevator take the path temple tower track tunnel entrance turn unl you reach Villein number Walk walkway worksheet