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The Nature of Parallel Systems
Programming Parallel Systems
3 other sections not shown
abstraction achieved allocation application arrived behaviour Cayley Graph cesses client client/server protocol co-operation Communicating Sequential Processes communication architecture component processes computation configuration connected consider construction cycle Cyclic Ordered Process data flow deadlock defined demultiplexor depends diameter dimension domain decomposition edge efficient environment event ordering example exists Figure function decomposition functional program global communication global protocol granularity Graph Theory hardware hypercube identity implement input channels interaction graph interconnection network latency Listing Livelock machine multi-player Network Loader node number of processes object Occam occur operator output channel parallel computer parallel processing parallel programming performance Peter Welch pipeline poison possible primitive processor programming language ready recursion regular graph replicated represent reset result scalability scaling server shared domain shared event signal strict partial order supernode synchronization graph synchronous communication tasks termination thread tion topology torus transformation Transputer University of Buckingham update valid vertex symmetric virtual communication volume to surface worker
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