Performing the Force: Essays on Immersion into Science-Fiction, Fantasy and Horror Environments
Kurt Lancaster, Tom Mikotowicz
McFarland, Feb 28, 2001 - Games - 215 pages
With the technology of the new millennium continuing to advance, there has been an increased interest in participatory forms of science fiction, fantasy, and horror entertainment such as role-playing and computer games, websites, and virtual reality settings. People seem to have a desire to go beyond the ordinary and well into the fantastic. This work is a compilation of new essays (all but one never before published) written by experts in both electronic and non-electronic game genres, covering computer games, web pages, Internet role-playing, interactive movies, table-top games, live-action role-playing, ghost hunts, action figures and amusement park rides. They cover a variety of viewpoints as to how and why people become so engrossed with virtual reality-type activities.
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Performing the Myth of Science Fictions Popular Culture Icons
The Mythology of the Stanley Kubrick Image
The Performance of George Pal
His Roles and His Myths
The Myth of George Lucas Surrounding The Phantom Menace
The Magic of the AntiMyth
Social Implications of Chris Carter and The XFiles
Immersion Through an Interface in The Blair Witch Project
The Survival of The Rocky Horror Picture Show
A NoTech VirtualReality Film Experience
Marketing and Playing with Action Figures
Props of Performance
Another Style of Performance
The Action of Star Wars Comes Home
A Consistent Image
A Robert Jordan Book Signing
Performing in Computer Games
The Performance of War Games
Playing Video Games as a Performance
The Reperformance of Star Wars in Computer Games
Performing in The Ages of Myst and Riven
At the Interface Webpages as Sites of Immersion
A Link Between Fantasy and Reality
Godzilla Attacks the World Wide Web
The Feminine Demonstration of Scully in Fan Art on the Web
Performing in RolePlaying Games
The Performance of William Gibsons Tropes in Cyberpunk 2020
A Performance or an Evolution Toward a Second Society?
The MasqueradeA Countercultural Performance
Participation in Another Dimension
A Personal Account
action figures actors Alex Proyas allows audience member Barthes become Blair Witch Campbell characters Colony Wars computer game created cult Cyberpunk 2020 Darth Vader Daydream desire director Disney dragon drama Dudleytown entertainment everyday example experience explore fan fiction fantasy fantasy world feel film filmmakers gamemaster genre George Lucas George Pal Gibson's Godzilla Horror Picture Show human icons idea imaginary environment imagination immersion interact interface interview Kubrick LARP live LoBrutto Lucas's movie Mulder and Scully Myst myth mythology novels participant performance person play player popular Proyas's Puppetoons Quarshie re-performed reality Rebel Alliance restored behavior ride Rocky Horror Picture role role-playing game Schechner science fiction science-fiction screen script Scully's simulated environments social front society spectator Stanley Kubrick Star Trek Star Wars universe story strips of behavior television show theater themes tion toys tropes Ultima Online video game viewer virtual environments visitor webpage X-Files
Page 9 - Flora and the country green, Dance, and Provencal song, and sun-burnt mirth! O for a beaker full of the warm South, Full of the true, the blushful Hippocrene, With beaded bubbles winking at the brim, And purple-stained mouth; That I might drink, and leave the world unseen, And with thee fade away into the forest dim...
Page 6 - In the life of a community, the process of surrogation does not begin or end but continues as actual or perceived vacancies occur in the network of relations that constitutes the social fabric. Into the cavities created by loss through death or other forms of departure, I hypothesize, survivors attempt to fit satisfactory alternates.
Page 15 - For fantasy is true, of course. It isn't factual, but it is true. Children know that. Adults know it too, and that is precisely why many of them are afraid of fantasy. They know that its truth challenges, even threatens, all that is false, all that is phony, unnecessary, and trivial in the life they have let themselves be forced into living. They are afraid of dragons, because they are afraid of freedom.
Page 17 - You don't have to go far off the interpreted path to find yourself in very difficult situations. The courage to face the trials and to bring a whole new body of possibilities into the field of interpreted experience for other people to experience — that is the hero's deed.