Pocket PC Developer's Guide

Front Cover
Osborne/McGraw-Hill, 2002 - Computers - 455 pages
Contents - Part I - The Fundamentals; Overview of the Pocket PC Environment; A Typical Pocket PC Program; A Minimal, Easily Tested Pocket PC Program - Part II - Drawing and Painting; Drawing Images Using Graphics; Implementing a Drawing Program; Image Processing Using Bitmaps - Part III - User-Friendly Applications in Small Spaces; Using an Effective Software Design; Using Intrinsic Controls in a Graphical User Interface; Developing a Complex User Interface; Maintaining Application Parameters - Part IV- Systems Programming; Multithreaded Applications and Synchronization; Utilizing COM Components.

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Contents

The Fundamentals
1
Overview of the Pocket PC Environment
5
A Typical Pocket PC Program
23
Copyright

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