Principles of Microprocessors
This book covers the main characteristics of commonly available SSI and MSI chips and their use in implementing Boolean functions. It also presents the structure of LSI chips used in the design of complete microprocessor systems and the techniques needed to implement correctly structured programs (emphasizing sound methods for producing maintainable low level code). Each chapter contains a problem section that allows students to test their understanding of the ideas presented in that chapter. The book's major feature is that its description of the microprocessor is based on a software simulation provided on a disk included with the book. The simulator program will run on any IBM PC or compatible and provides a realistic model of a typical microprocessor, as well as the environment in which students may find themselves when programming real systems. For example, using the simulator, it is possible to demonstrate such concepts as interrupts and low-level micro sequencing. These microprocessor features are not normally available in a hardware environment. In order to support student activities in the real world, most of the chapters in the book present manufacturers' data on actual chips to illustrate discussions or demonstrate the tradeoffs that are involved in any design. Following this theme, the final chapter presents a series of overviews of actual processor architectures in terms of the simulated processor. Principles of Microprocessors is an excellent choice as a single text for undergraduate electronic engineering and computer science/engineering courses that teach basic hardware and software design of microprocessor systems. It can also be used as a supplementary or main text for teaching courses where microprocessor techniques form only a part of a core curriculum. Chapters that can be omitted without losing continuity during a course are identified and an instructor's manual is available.
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Basic Logic Structures
Architecture of a Typical Microprocessor
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address bus address lines address space addressing mode arithmetic assembly language binary bits block Boolean buffer byte called cell CHAPTER 6 Memory CHAPTER 9 Practical character chip circuit clock cycle data bus decimal decoding disk effective address encoding EPROM error example executed external flag flip-flop floppy disk full word function gate hardware hexadecimal High-level Languages HOVE.F I/O device implement index register input Input/output Input/output Devices instruction cycle integer interface interrupt Karnaugh map logical address magnetic mantissa memory map NeMiSyS processor non-maskable interrupt operand operation output parameters Pascal perform peripheral pointer port Practical Microprocessor Architectures procedure produce program counter pulse represent reset RISC sector sequence shown in Figure signal speed stack status register storage stored subroutine switch tape tion track transistor variable voltage write zero