Programming for Profit: How to Write and Sell Computer Programs

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Datamost, 1984 - Computer programming - 272 pages

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Contents

Introduction
11
What to Expect
15
Getting Started
27
Creativity The Key to Great Programs
35
What Publishers Want
51
Selling Your Program The Proposal Process
61
Contracts
75
Ten Steps to a Great Program
85
Game Writing For the Fun of It
153
Business Programming
171
Educational Programming
181
Home Management Programs
195
Protecting Your Program
201
Publisher Relations
213
Working With Agents
221
Contract Programming
227

Writing UserFriendly Software
101
Writing Users Manuals
115
Testing
129
Program Submission
137
The Freelancing Business
145
SelfPublishing Is It Really For You?
245
Some Final Words
259
Appendix Summary of Important Points
263
Index
267
Copyright

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