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ComputerGenerated Display of Digitized Archeological Wall Data
A Functional Approach to Computer Graphics
Implementation of the FractalBased RandomIterated Function
5 other sections not shown
abstract data types adaptive sampling algorithm aliasing application approximate area light source B-spline curve boolean operations boundary representation buffer calculation point Collage Theorem color complex Computer Graphics Computer-Aided Design constructor control points convex coordinates corresponding cubic curvature plot defined Delaunay triangulation digital signal processor dimension display domain edge equation error example Extended Octrees fairing Figure fractal frequency function geometric given Grey node hidden surface implementation intensity intersection linear mathematical mesh method noise number of samples object octree representation offending knot optimal parallel patch penumbra picture pixel plane point light source Poisson sampling polygon polyhedra polyhedron Polytrees processors proj PSML random ray tracing recursive region regular sampling represents sampling pattern sampling rate scheme Section shadow volume solid space specification spline STACK stochastic sampling subdivision techniques Theorem tion transformation tree triangulation values vector vertex vertices visual Z-buffer