Readm̲e: software art & cultures
Digital Aesthetics Research Centre, University of Aarhus, 2004 - Art - 396 pages
Papers from the Software Art and Cultures Conference and project features from Runme.org Software Art Repository. The Software Art and Cultures conference aims at providing an opportunity to share its findings with people doing research in software art and culture. The art movement known under the name 'software art' has been active for a few years, and similar phenomena under different names have been developed and researched for a few decades. It is the movement's belief that there is at present a sufficient body of thinking in this and neighbouring areas, which needs a platform for uncovering and enrichment.
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abstract Adrian Ward aesthetics Alex McLean Alexei Shulgin algorithm Amy Alexander artist automata BBSs become behaviour CATEGORY Codeworks concept conceptual art context create creative critical Cybernetics def1ned digital objects digital poetry Dorkbot Douwe Osinga electronic example execution experience featured Florian Cramer Foerster function global Google hardware Heinz von Foerster human idea images implementation instructions interaction interesting interface Internet Jargon File LEGO LeWitt live coding logic machine mapping material Maturana means media art mise en abyme performance Philippine piece play poetry political polycontextural possible potential production programming languages Read_Me relation representation result screen search engines sense simple programs sky is Falling social society software art software culture software structure sound space Spencer-Brown textual theory tion tool ture Ubermorgen understanding visual Wall Drawing ware words Xbox