Schaum's Outline of Theory and Problems of Computer Graphics

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McGraw-Hill, 1986 - Computer graphics - 340 pages
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Scores of examples and problems allow students to hone their skills. Clear explanations of fundamental tasks facilitate students'understanding of important concepts. New! Chapters on shading models, shadow, and texture-- including the Phong illumination model-- explain the latest techniques and tools for achieving photorealism in computer graphics.

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Contents

GRAPHICS INPUT STORAGE AND COMMUNICATIONS
1
DISPLAY DEVICES
32
SCAN CONVERSION
55
Copyright

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