Shaman King, Volume 17

Front Cover
VIZ Media LLC, Jul 1, 2008 - Comics & Graphic Novels - 192 pages
• A 32-volume series—over 22 million graphic novels sold in Japan!
• 330k units of Shaman King manga have sold through in the U.S. to date.
• Available on home video from 4Kids Entertainment
• Trading card games, toys, and video game support
• Was serialized in SHONEN JUMP magazine
• Released every two months

Yoh Asakura is a shaman—one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize…

Hao possesses so much mana that it virtually guarantees his victory in the Shaman Fight. So how in the world can Yoh and his friends beat him?! Mikihisa offers to teach Ren the Ultra-Senji Ryakketsu, but is Ren too stubborn to accept his help? If Hao's power doesn't destroy our heroes, perhaps pride will…

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LibraryThing Review

User Review  - Phantasma - LibraryThing

If this was just another book in the series instead of the FINAL book in the series, I would have rated it much higher, but this is a pitiful ending to a rather entertaining series and I'm sincerely disappointed. Read full review

LibraryThing Review

User Review  - KatrinaDuvall1992 - LibraryThing

So I decided to just do a review for the whole series. And I decided to do it for the last volume. This series was a wonderful read all the to the last chapter when it became a very bad ending ... Read full review

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About the author (2008)

Unconventional author/artist Hiroyuki Takei began his career by winning the coveted Hop Step Award (for new manga artists) and the Osamu Tezuka Award (named after the famous artist of the same name). After working as an assistant to famed artist Nobuhiro Watsuki, Takei debuted in Weekly Shonen Jump in 1997 with Butsu Zone, an action series based on Buddhist mythology. His multicultural adventure manga, Shaman King, which debuted in 1998, became a hit and was adapted into an anime TV series. Takei lists Osamu Tezuka, American comics and robot anime among his many influences.

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