Software VisualisationThe term ?software visualisation? refers to the graphical display of characteristics and behaviour of all aspects of software: design and analysis methods, systems, programs and algorithms. The purpose of this book is to collect and compare different experiences of software visualisation both from fundamental and applied viewpoints.The book is divided into four parts, covering important aspects of software visualisation. Part 1 covers a survey on existing software visualisation tools and environments, the strategies for making a software visualisation system language independent, and program animation for C language. Part 2 presents topics and techniques on graph drawing, which supports efficient and aesthetically pleasing visualisation. Some recently developed graph drawing systems and techniques used are described. Part 3 discusses visual programming concepts and techniques for supporting parallel and heterogeneous distributed programming. Part 4 includes several case studies of software visualisation, concentrating on the broader field of software engineering ranging from software metrics to reverse engineering. |
Lietotāju komentāri - Rakstīt atsauksmi
Ierastajās vietās neesam atraduši nevienu atsauksmi.
Saturs
Aspects and Taxonomy of Program Visualisation | 3 |
5 | 27 |
Layout Creation Methods for Software Visualisation | 61 |
Two Traditional Approaches to Layout Creation | 70 |
Conclusion | 79 |
2 | 137 |
Program Analysis Through Visualisation | 183 |
Abstraction Mechanisms | 196 |
Browsing Methods | 223 |
265 | |
Citi izdevumi - Skatīt visu
Bieži izmantoti vārdi un frāzes
abstract algorithm allows analysis animation application approach automatically begin binary tree block changes communication compiler component Computer connection consists construction contains corresponding created criteria debugging defined dependence described developed diagram diagrammatic display distributed edges elements engineering environment example execution existing Figure File flow flowchart fragment function graph graphical GraphPack h-v drawing IEEE implemented instance interactive interface language layout creation methods loop mapping marked needed nodes object operations parallel parallel programs performance phase picture platform presented problem program visualisation reference relation represent representations requirements result Rigi root Science SEND shown shows simulation source code specification statement structure techniques tion toolkit transformations understanding University variable vertices visual visualisation window
Atsauces uz šo grāmatu
Human-Centered Visualization Environments: GI-Dagstuhl Research Seminar ... Andreas Kerren,Achim Ebert,Jörg Meyer Ierobežota priekšskatīšana - 2007 |