Software in 30 Days: How Agile Managers Beat the Odds, Delight Their Customers, and Leave Competitors in the Dust
A radical approach to getting IT projects done faster and cheaper than anyone thinks possible
Software in 30 Days summarizes the Agile and Scrum software development method, which allows creation of game-changing software, in just 30 days. Projects that use it are three times more successful than those that don't. Software in 30 Days is for the business manager, the entrepreneur, the product development manager, or IT manager who wants to develop software better and faster than they now believe possible. Learn how this unorthodox process works, how to get started, and how to succeed. Control risk, manage projects, and have your people succeed with simple but profound shifts in the thinking.
The authors explain powerful concepts such as the art of the possible, bottom-up intelligence, and why it's good to fail early—all with no risk greater than thirty days.
Software in 30 Days is a must-read for all managers and business owners who use software in their organizations or in their products and want to stop the cycle of slow, expensive software development. Programmers will want to buy copies for their managers and their customers so they will know how to collaborate to get the best work possible.
What people are saying - Write a review
The Wrong Process Produces the Wrong Results
The Right Process Produces the Right Results
your developers to use it you will immediately gain productivity quality value
What Can I Do?
How to Produce Software in 30 Days
Scrum at the Project Level
Develop a Scrum Capability
Scrum at the Enterprise Level
Profound and Persistent Change
The Scrum Guide
A Playbook for Achieving Enterprise Agility
Other editions - View all
Software in 30 Days: How Agile Managers Beat the Odds, Delight Their ...
No preview available - 2012