The American Chess-player's Handbook: Teaching the Rudiments of the Game, and Giving an Analysis of All the Recognized Openings ...

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Porter & Coates, 1870 - Chess - 256 pages
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Page 33 - King pass over any square attacked by one of the adversary's pieces or Pawns. Should a player castle in any of the above cases, his adversary has the choice of three penalties ; viz...
Page 32 - J'adoube," or words to that effect, his adversary may compel him to take it ; but if it cannot be legally taken, he may oblige him to move the King ; should his King, however, be so posted that he cannot be legally moved, no penalty can be inflicted.
Page 33 - Should a player move out of his turn, his adversary may choose whether both moves shall remain, or the second be retracted.
Page 43 - ... may perhaps be a move of importance which you can make before you take him. Beware also of snatching hastily a proffered man, it may be only given as a bait to catch a more important advantage from you. If at the end of a game you remain with Pawns against a Knight and find it difficult to evade his repeated checks, recollect that by placing your King on the same diagonal as the Knight, with but one intervening square between them, you cannot again be checked under three moves.
Page 45 - B's Pawn takes Pawn. 5. K's B. takes Pawn. Here you have played without due consideration. Black's third move of Queen's Knight to Bishop's 3d square was a bad one, and afforded you an opportunity of gaining a striking advantage, but omitting this, you have enabled him to gain a valuable Pawn for nothing. Observe, now, your reply to his third move was good enough, (4. Queen's Pawn to Queen's 4th square), but when he took your Pawn with his, instead of taking again, you ought to have taken his _King's...
Page 33 - When a pawn is first moved in a game, it may be played one or two squares ; but in the latter case the opponent has the privilege of taking it en passant with any oawn which could have taken it had it been played one square only. A pawn cannot be taken en passant by a piece.
Page 45 - K's P. to K's 4th.* 1. K's P. to K's 4th. When the men are first arranged in battle order, it is seen ihat the only Pieces which have the power of moving are the Knights, and that to liberate the others it is indispensably necessary to move a Pawn. Now, as the King's Pawn, on being moved, gives freedom both to the Queen and to the King's Bishop, it is more frequently played at the beginning of the game than any other. You will remember, in speaking of the Pawns it was shown that on certain conditions...
Page 24 - ... the Pawn, that he is limited in his march to one square forward at a time, when not capturing, and one square forward diagonally, either to the right or left, when he takes an adversary, but that he has the privilege, on being first played in the game, to advance two squares, unless in so doing he pass a square which is attacked by a hostile Pawn ; in which case the opponent may, at his option, permit him to make the two steps forward, and there remain, or may capture him in his passage in the...
Page 97 - R's sq. 18. Q. to her Kt's 3d. 19. Q. to her R's 3d (ch.) 19. K. to his pq. 20. Q. to R's 4th (ch.) 20. K. to his 2d. 21. QR to Q's sq. 21. R. to K. B's 4th. 22. R. to Q's 7th (cH) 22.
Page 46 - You played correctly here in not exchanging Queens, and also in protecting your Bishop and your King's Pawn, both of which were attacked by the adverse Queen ; but all this might have been done without impeding the movements of any of your Pieces, by simply playing Queen to King's 2d sq.

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