The Animation Bible: A Guide to Everything - from Flipbooks to Flash« Animation authority Maureen Furniss covers every aspect of production, from finding a concept, choosing a medium, and creating characters all the way to getting the end result screened and distributed. In addition to traditional cel animation, Furniss also examines direct filmmaking, stop-motion animation, and Flash, as well as early motion devices and toys that produce animated images, all with case studies illustrating the successes and difficulties experienced by professional animators. Furniss goes beyond the image on the screen, discussing visual storytelling, sound design, and how to schedule, budget, and pitch an animated film. »-- |
Contents
Preface | 7 |
Concept Medium | 31 |
Storytelling Strategies | 37 |
Copyright | |
14 other sections not shown
Common terms and phrases
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