The Oxford Handbook of Mobile Music Studies, Volume 2Sumanth Gopinath, Jason Stanyek The Oxford Handbook of Mobile Music Studies consolidates an area of scholarly inquiry that examines how electrical technologies and their corresponding economies of scale have rendered music and sound increasingly mobile-portable, fungible, and ubiquitous. At once a marketing term, a common mode of everyday-life performance, and an instigator of experimental aesthetics, "mobile music" opens up a space for studying the momentous transformations in the production, distribution, consumption, and experience of music and sound that took place from the late nineteenth to the early twenty-first centuries. The second volume of the handbook examines the aesthetics of mobile music and the proliferating forms of performance, incorporating epistemologies and methodologies from a number of disciplines, including music studies, sound studies, mobility studies, communication studies, new media studies, performance studies, and more. The contributors draw on political economy and economic sociology, ethnography and autoethnography, musical and sonic transcription, analysis and hermeneutics, and historical and archival research. The chapters treat a significant number of devices, including the the flash drive, the field recorder, the mobile phone, the handheld video game, the laptop computer, the siren, and even a pair of shoes. The Handbook likewise investigates the sonification and musicalization of vehicles — boom cars, trains, and ice cream trucks — and the sonics and musics of walking, texting, and commuting. Its chapters cover a large swath of the world — the US, the UK, Japan, Brazil, Germany, Turkey, Mexico, France, China, Jamaica, Iraq, the Philippines, India — and a similarly broad array of musical styles and practices, from the recondite and subcultural to the mass-popular and global. The most comprehensive book of its kind, this handbook is a necessary reference for scholars in multiple fields. |
Contents
An Introduction to the Aesthetics of Mobile Music | 1 |
Part I FrequencyRange Aesthetics | 41 |
Part II Sounding Transport | 107 |
Part III Walking and Bodily Choreography | 187 |
Part IV Dance and Dance Musics | 257 |
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The Oxford Handbook of Mobile Music Studies, Volume 2, Volume 2 Sumanth Gopinath,Jason Stanyek No preview available - 2017 |
Common terms and phrases
accessed January acoustic aesthetic album artists audience Aura bass Berlin car audio cell phone chip music chiptune commercial communication Computer Music context cream truck music create dance developed DJing effects electronic electronic dance music environment everyday example experience Figure frequency G-funk Game boy game music gamers genre gestures Grup Yorum headphones hear hip-hop ice cream truck infrasound instrument interaction interface iPhone iPod laptop listening mister softee mobile devices mobile music mobile phones mobile technologies motion movement musicians nintendo Nintendo DS noise Ocarina participants performance physical piece play playback playlist popular music portable practices produced radio re-presentation recording remix Rhythm Heaven rhythmic ringtones screen silhouettes sirens smartphone social song Sonic City sound soundscape soundwalk space speakers techno timbre tion track treble culture Tsunku University Press urban users video game visual walk York



