The Penguin Book of Sudoku 3

Front Cover
Penguin Canada, 2005 - Sudoku - 132 pages
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Sudoku is a phenomenon all over the world. The addictive logic game, originated in the U.K. and popularized in Japan, has spread across the globe. The puzzles are now syndicated daily in newspapers in Australia, Germany, Scandinavia, Italy and Spain, and the mania for Sudoku has just reached us. Sudoku may, like the crossword puzzle, stay a lifetime or it may just be the meteor-like craze of 2005, but one thing is clear: The Penguin Books of Sudoku are the most accessible introduction to the puzzle.

The rules to the puzzle, as with all great puzzles, are deceptively simple and easy to understand. It's a puzzle of reasoning and logic--no math is involved--but that's not to say that Sudoku won't stretch your brain a bit. Depending on one's skill and experience, a Sudoku puzzle can be solved in anywhere from ten minutes to a half-hour. Compiler Michael Mepham provides not only the game's background, but also an easy tutorial that will turn the novice into a Sudoku expert within minutes.

Sudoku is the one puzzle you won't be able to put down--it's fun, challenging, and absolutely addictive!

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Contents

Gentle
7
Moderate
33
Tough
99
Copyright

2 other sections not shown

About the author (2005)

Michael Mepham is a veteran puzzle compiler. His puzzles are featured in newspapers around the world, including Life magazine, the Los Angeles Times, the Chicago Tribune, the National Post, and The Daily Telegraph (U.K.). He compiled the runaway bestsellers The Penguin Book of Sudoku, The Beginner's Book of Kakuro, and The Penguin Book of Ultimate Kakuro.

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