The Search for a Theory of Cognition: Early Mechanisms and New Ideas
Stefano Franchi, Francesco Bianchini
Rodopi, 2011 - Philosophy - 408 pages
The book brings into relief the variety of approaches and disciplines that have informed the quest for a theory of cognition. The center of interest are the historical, geographical, and theoretical peripheries of classic AI's mainstream research program. The twelve chapters bring back into focus the variety of strategies and theoretical questions that researchers explored while working toward a scientific theory of cognition and pre-cognition.
The volume is organized in four parts, each one including three essays. The first one deals with cybernetics, the approach that may be considered as the most important periphery of classic AI research. The second part focuses on the geographical periphery of AI research. It examines how the theories and techniques developed on AI's home ground were translated into countries with different cultures and traditions: Italy, France, and the Soviet Union. The third part focuses on AI's periphery understood in the cultural and historical meaning of the term. It contains essays that locate some of the central concepts of AI, like representation and computability, within a broader philosophical (Descartes, Aristotle, Leibniz) and technical background (programming theory and practice). The fourth and final part of the volume is focused directly on the limitation of Turing's classic computability theory and its possible alternatives, some of which were studied in the early years of AI's research (e.g. Ashby's re-entrant information model), while others have been intensely studied in recent times (quantum automata).
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AA predictor activity algorithm analog approach Artiﬁcial Intelligence Ashby Ashby’s automata automaton behavior biological brain Cambridge causal Chinese Room classic cognitive science cognitivism complex concept cultural cybernetics deﬁned deﬁnition device discipline discussion Edited environment experience feedback Feferman ﬁeld ﬁnal ﬁnd ﬁrst formal system functions game theory goal Godel homeostasis Homeostat human ibid idea imitation game inﬁnite input interaction interpretation Jean van Heijenoort John von Neumann Kleene language Leibniz linguistic logical mathematical mathematician McCulloch and Pitts mechanical mental mind Nagel nature networks neural neuron Norbert Wiener notion objects operations organism Paolo paradigm phenomena philosophical physical possible principle problem procedure processes psychology quantum random reﬂection regular expressions representation Room argument rules Saussure scientiﬁc scientists Searle Searle’s servomechanisms signiﬁcant social Solomon Feferman Somenzi Soviet speciﬁc structure symbolic simulation synaptic theoretical thesis thinking thought Turing machine Turing Test Turing’s ultrastability understanding