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DISCUSSION OF EXPERIMENTS 1 2
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1/Distance acuity animation BACKCOLB bigstep binary model blurr boxſcount categorical clear COMPUTER GRAPHICS continuous model continuous or discrete correspondent vertices Deblur deg2(leftwhy deg2[targ detail modulation method Dozer ecological validity emergence of detail emergent detail endpolygon Energy Power Spectrum Evans & Sutherland fade Figure Figure Figure high detail figure image(0][count image(iii)[count kernel leftwhy Level of Detail level of distance LINECOLR LOD Modulation low detail figure Massaro mean rating methods of detail model of perception Montegut morphing morphsteps motion oblx(orig oblyſorig observer's observers shown orig outer pair perception of detail pixel power spectrum rating bins rendering responses retinal image screen Silicon Graphics simulator programmers spatial frequencies Spectrum Energy Power squares stimuli stepsbetween stimuli in Experiment stimulus condition Stimulus Level Figure swapbuffers tachistoscope technique transformation TRANSSTEPS truck figure Uhlarik unsigned int v3f(vertex veridical vertex vertex(1 visual percepts visual simulation visual system void xoff yoff