Theory of Games and Economic Behavior: 60th Anniversary Commemorative Edition
Princeton University Press, Mar 19, 2007 - Business & Economics - 776 pages
This is the classic work upon which modern-day game theory is based. What began more than sixty years ago as a modest proposal that a mathematician and an economist write a short paper together blossomed, in 1944, when Princeton University Press published Theory of Games and Economic Behavior. In it, John von Neumann and Oskar Morgenstern conceived a groundbreaking mathematical theory of economic and social organization, based on a theory of games of strategy. Not only would this revolutionize economics, but the entirely new field of scientific inquiry it yielded--game theory--has since been widely used to analyze a host of real-world phenomena from arms races to optimal policy choices of presidential candidates, from vaccination policy to major league baseball salary negotiations. And it is today established throughout both the social sciences and a wide range of other sciences.
This sixtieth anniversary edition includes not only the original text but also an introduction by Harold Kuhn, an afterword by Ariel Rubinstein, and reviews and articles on the book that appeared at the time of its original publication in the New York Times, tthe American Economic Review, and a variety of other publications. Together, these writings provide readers a matchless opportunity to more fully appreciate a work whose influence will yet resound for generations to come.
What people are saying - Write a review
A dauntingly dense and dry work - in words. But what's covered here is the mathematical
explanations of games in every reasonable aspect.
Be ready to get down with this book and think. It, thankfully has a very tightly indexed reference - so you can jump to the sub-topic of interest - which is tautologically going to provide objective terms - in mathematically minded words - as if it was authored by a synthetic (Artificial) iNTELLLGENCE.
What else, it makes for really clear rational programming - by self-induction - and sublimination - and transcend the animal savage mind - into the mathematical cathedral.
John von Neumann was quite the savage human - himself - by the way - lending one to wonder where he got this much intellect.
We may never know........or want to know......and you never saw this, until after you did.
Quantum Mechanics getting you down?? Move to Switzerland and open the curtain of
space and time - and leave you catholic calculations behind.
You can't take it with you.
GENERAL FORMAL DESCRIPTION OF GAMES OF STRATEGY
ZEROSUM TWOPERSON GAMES THEORY
ZEROSUM TWOPERSON GAMES EXAMPLES
ZEROSUM THREEPERSON GAMES
FORMULATION OF THE GENERAL THEORY ZEROSUM nPERSON GAMES
ZEROSUM FOURPERSON GAMES
SOME REMARKS CONCERNING n 8807 5 PARTICIPANTS