Timing for animation
Timing is the 'invisible' art in animated film making. Unseen & unnoticed by a cinema audience as they watch the screen, it can nevertheless be one of the prime reasons for the ultimate success or failure of a shot.
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Timing on bar sheets
Objects thrown through the air
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12 frames 24 frames accelerates air resistance Animal Farm anticipation audience back foot back left back legs ball bar sheets Bird flight body weight bottom pegs bounce camera cannonball cartoon centre of gravity character's dialogue director double frames drops drybrush eddies emphasise entertainment film exaggerated example exposure chart extreme fairly fast feet film frames flexible joint forward and backward four frames frames per second front foot front legs give gun barrel Halas and Batchelor hammer hits the ground important inanimate objects inbetweens length limited animation lip-sync live action look maximum metres mood moving forward muscles needs number of frames parabola position possible puff pulled quick quickly rain repeat rest rope rotate rungs scene screen sequence shoulders simple harmonic motion single frame animation slightly slow spaced speed lines splash squash step stick stop table move tends track trail usually vertical whilst