Tradigital Blender: A CG Animator's Guide to Applying the Classic Principles of Animation

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Taylor & Francis, 2011 - Art - 300 pages
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Expand your animation toolkit with foundational animation techniques, software expertise, professional best-practices, proven and time-tested work flows. Roland Hess, a leading Blender artist and instructor, expertly navigates you through Blender's character animation systems and controls, with a focus on each of the classical principles of animation like timing, anticipation, appeal, staging, exaggeration, squash and stretch and much more. Unique from other software titles, the Tradigital series offers a specific tool-set of practical instruction and foundational knowledge that all great animators will need to know. Expand your digital workflow to include the practical resources with the robust companion web site that include demonstrations, project files, links to further resources, available at http: //


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CHAPTER 1 An Introduction to Character Animation in Blender
CHAPTER 2 Your Tool Kit
CHAPTER 3 How to Not Waste Your Time
CHAPTER 4 Basic Posing and Key Framing
CHAPTER 5 Anticipation FollowThrough and Other Interesting Poses
CHAPTER 6 Interpolation Timing Breakdowns and Velocity
CHAPTER 7 Fine Tuning Motion
CHAPTER 8 A Second Pass
CHAPTER 9 Straight Ahead Animation
CHAPTER 10 Animation Extras
Animation Playback and Rendering

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About the author (2011)

Roland Hess is the leading expert on Blender. He is one of a handful of people who has been involved with Blender since its inception, and is a key voice in the community. Hess brings a unique perspective to Blender instruction that bridges the difficult gap between technical knowledge and artistic expression. Hess wrote Focal Press titles: Animating with Blender (2009) and Tradigital Blender (2011)

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