UbiComp 2002: Ubiquitous Computing: 4th International Conference, Göteborg, Sweden, September 29 - October 1, 2002. Proceedings

Front Cover
Gaetano Borriello, Lars E. Holmquist
Springer Science & Business Media, Sep 18, 2002 - Computers - 388 pages
Ubiquitous computing is coming of age. In the few short years of the lifetime of this conference, we have seen major changes in our emerging research community. When the conference started in 1999, as Handheld and Ubiquitous Computing, the field was still in its formative stage. In 2002, we see the Ubicomp conference (the name was shortened last year) emerging as an established player attracting research submissions of very high quality from all over the world. Virtually all major research centers and universities now have research programs broadly in the field of ubiquitous computing. Whether we choose to call it ubiquitous, pervasive, invisible, disappearing, embodied, or some other variant of computing, it is clear that Mark Weiser’s original vision has only become more and more relevant since the term was coined over 10 years ago. But, most important in our context, the interest in the field can be gauged from the rising number of full paper submissions to the conference: from about 70 in both 1999 and 2000, to 90 in 2001, to this year's record breaking 136! Counting technical notes, workshops, poster and video submissions, there were over 250 original works submitted to this year’s conference. This is an impressive effort by the research community, and we are grateful to everyone who took time to submit their work – without this, the conference would simply not exist.
 

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Contents

A Test Case
1
Representing Individual Experiences in a Comics Style
16
A PDABased Multimodal Framework Synchronizing a Hybrid Tracking Solution with 3D Graphics and LocationSensitive Speech Interaction
33
A Tool for Capturing Museum Visits
48
Issues in Personalizing Shared Ubiquitous Devices
56
User Study Techniques in the Design and Evaluation of a Ubicomp Environment
73
Change Blind Information Display for Ubiquitous Computing Environments
91
Supporting Human Activities Exploring ActivityCentered Computing
107
Networking Objects through Pins
219
Social Aspects of Using Large Public Interactive Displays for Collaboration
229
A Privacy Awareness System for Ubiquitous Computing Environments
237
A Hybrid Location Model with a Computable Location Identifier for Ubiquitous Computing
246
A Novel Broadband Ultrasonic Location System
264
Location of Mobile Devices Using Networked Surfaces
281
SmartMoveX on a Graph An Inexpensive Active Badge Tracker
299
A Generic Location Event Simulator
308

Perceptual Components for Context Aware Computing
117
From Direct Manipulation to Perceptive Presence
135
VisionBased Face Tracking System for Large Displays
152
Responsive Tagging Based on Optically Triggered Microprocessor Wakeup
160
ForSe FIElds Force Sensors for Interactive Environments
168
SociallyBased Modeling of Privacy in Ubiquitous Computing
176
Changing the Way We Think about Ubiquitous Computing
194
Beyond IDBased Information Access
210
An Investigation in Practical Ubiquitous Systems
316
Context Acquisition Based on Load Sensing
333
Proactive Instructions for Furniture Assembly
351
A Distributed Multisensor System for Context Aware Wearables
361
Using LowCost Sensing to Support Nutritional Awareness
371
Author Index
379
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