Ubiquitous Display Environments
Antonio Krüger, Tsvi Kuflik
Springer Science & Business Media, Jun 12, 2012 - Computers - 228 pages
Our increasingly smart environments will sense, track and model users and provide them with personalized services. We can already embed computers in everyday objects such as shirt buttons and pencils; objects of all sizes, from wristwatches to billboards, will soon incorporate high-quality flexible displays; we have improved access to wireless Internet communication; and we are now transitioning from traditional linear to targeted interactive media. The convergence of these factors -- miniaturization, display technologies, wireless communication, and interactive media -- will allow us to leave our desktop computers and move to a radical computing paradigm, the ubiquitous display environment, where media and visual content will support a rich variety of display devices that enable users to interact with information artifacts in a seamless manner.
This is one of the most exciting and important areas of technology development and this book addresses the challenge within the context of an educational and cultural experience. This is inherently a multidisciplinary field and the contributions span the related research aspects, including system architecture and communications issues, and intelligent user interface aspects such as aesthetics and privacy. On the scientific side, the authors integrate artificial intelligence, user modeling, temporal and spatial reasoning, intelligent user interfaces, and user-centric design methodologies in their work, while on the technological side they integrate mobile and wireless networking infrastructures, interfaces, group displays, and context-driven adaptive presentations.
This book is of value to researchers and practitioners working on all aspects of ubiquitous display environments, and we hope it leads to innovations in human education, cultural heritage appreciation, and scientific development.
What people are saying - Write a review
ContextSensitive Display Environments
Perspectives on Reasoning About Time1
Shared Interfaces for Colocated Interaction
Considering the Aesthetics of Ubiquitous Displays
The Design Deployment and Evaluation of Situated DisplayBased Systems to Support Coordination and Community
xioScreen Experiences Gained from Building a Series of Prototypes of Interactive Public Displays
Audience Measurement for Digital Signage Exploring the Audiences Perspective
Analysis and Prediction of Museum Visitors Behavioral Pattern Types
Trust Management of Ubiquitous MultiDisplay Environments
From Research to Practice Automated Negotiations with People
Virtual Technologies and Empowerment of Users of Rehabilitation