Understanding Images: Finding Meaning in Digital Imagery
Francis T. Marchese
Springer New York, Jan 20, 1995 - Computers - 316 pages
This is a broad-ranging, cross-disciplinary collection of exciting and readable materials as diverse in content as "Lipstick on the Bulldog" (product design) and "Masaccio's Bag of Tricks" (3D graphics and Renaissance art), to "Is Alligator Skin More Wrinkled Then Tree Bark?" (visual textures) and "Crossroads in Virtual Reality" (philosophy of virtual worlds). The fourteen contributions contained in this volume are authored by artists, designers, scientists, psychologists, philosophers and educators. While diverse in content, the selections nonetheless focus on the basic underlying theme explored at the Conference on Understanding Images, which was held at the Manhattan Campus of Pace University in New York City and co-sponsored by the New York City Chapter of the Association of Computing Machinery (ACM) and Pace University's School of Computer Science and Information Systems. The Conference's theme was: how do we understand the complicated, interdisciplinary world of electronic imagery, and what are the means and techniques we employ to visually convey these images to others? These presentations not only pinpoint interesting and complex issues confronting researchers and practitioners, but they also define the problem domains and offer future solution strategies.
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Cognitive Origins of Graphic Productions
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aesthetic agery analysis areas associated audio displays auditory auditory icons auditory scene analysis barrel vault blazon brush path camera chapel character cognitive color communication complex computer graphics concepts context cues culture depictions described device effect elements environment example Figure functions gesture translation graphs head-mounted displays HRTFs HUBBARD RESPONSE human human-computer interfaces icons immersion interaction interface language macro map display Masaccio's Trinity Matt Alexander means Memex musical networks neural neural networks object operations paper parameters patterns perception personal collection personal information systems perspective photographer pictographs pictorial picture present primary properties projection VR Psychology relations represent representational aids Science scientific visualization selected shape shield SIGGRAPH simulation sonification Sound Canvas spatial stroke structure symbols techniques telepresence TELOS texture tion translation module understanding University virtual reality visual perception