Written by the author of the bestselling HyperText & HyperMedia, this book is an excellent guide to the methods of usability engineering. It emphasizes cost effective methods that will help developers improve user interfaces immediately. Step-by-step information on which methods to use at various stages during the development life cycle are included, along with how to run a usability test.
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ACM SIGCHI Bulletin application asked Bellcore better Carroll command Communications computer system database dialog box dialogue discussed documentation Ergonomics error messages example experience experimenter expert users feedback field goal graphical user interfaces guidelines help systems heuristic evaluation Human Factors Human Factors Society Human-Computer Interaction hypertext icons IEEE impact important indicate Information Design Journal input interface standards ISBN issues iterative design language large number logging manuals measured menu mouse Nielsen normally novice users observation participatory design perform personal computer possible Proc prototype questionnaires questions scenarios screen session single specific task analysis techniques test tasks test users tion typical usability attributes usability engineering usability methods usability principles usability problems usability specialists usability testing user inter user interface design user testing user's vendor videotape word processor