User Interface Design for Mere Mortals

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Addison-Wesley, 2007 - Computers - 286 pages

User Interface Design for Mere Mortals takes the mystery out of designing effective interfaces for both desktop and web applications. It is recommended reading for anyone who wants to provide users of their software with interfaces that are intuitive and easy-to-use. The key to any successful application lies in providing an interface users not only enjoy interacting with but which also saves time, eliminates frustration, and gets the job done with a minimum of effort. Readers will discover the secrets of good interface design by learning how users behave and the expectations that users have of different types of interfaces.


Anyone who reads User Interface Design for Mere Mortals will benefit from

* Gaining an appreciation of the differences in the "look and feel" of interfaces for a variety of systems and platforms

* Learning how to go about designing and creating the most appropriate interface for the application or website being developed

* Becoming familiar with all the different components that make up an interface and the important role that each of those components plays in communicating with users

* Understanding the business benefits that flow from good interface design such as significantly reduced support costs

* Gaining invaluable insights into how users behave, including the seven stages of human interaction with computers

* Working through case study based, in-depth analysis of each of the stages involved in designing a user interface

* Acquiring practical knowledge about the similarities and differences between designing websites and traditional desktop applications

* Learning how to define, conduct, and analyze usability testing


Through the use of the proven For Mere Mortals format, User Interface Design for Mere Mortals succeeds in parting the veil of mystery surrounding effective user interface design. Whatever your background, the For Mere Mortals format makes the information easily accessible and usable.




CHAPTER 1    Brief Histories  
CHAPTER 2    Concepts and Issues    
CHAPTER 3    Making the Business Case      
CHAPTER 4    Good Design 
CHAPTER 5    How User Behave       
CHAPTER 6    Analyzing Your Users  
CHAPTER 7    Designing a User Interface       
CHAPTER 8    Designing a Web Site   
CHAPTER 9    Usability          
APPENDIX A Answers to Review Questions  
APPENDIX B Recommended Reading           


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The History of Web Design
User lnterface Models
Design lmprovements and Aggravations

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About the author (2007)

Eric Butow is the CEO of Butow Communications Group (BCG), a technical writing and Web design firm based in Roseville, California. Eric has authored or coauthored eight books since 2000, including Master Visually Windows 2000 Server, Teach Yourself Visually Windows 2000 Server, FrontPage 2002 Weekend Crash Course, C#:Your Visual Blueprint, Creating Web Pages Bible,Dreamweaver MX 2004 Savvy,The PDF Book for Microsoft Office,and Special Edition Using Microsoft Windows Vista. Eric has also been a technical editor for various computing books and has written articles for international publications including SD Times and Intercom, the magazine of the Society for Technical Communication.


Eric is also an online course developer and instructor. He has developed two Windows XP networking courses-one for Windows XP Home Edition users and the other for Windows XP Professional users-for Ed2Go. Eric has also developed RoboHelp and Windows Vista multimedia courses for Virtual Training Company (VTC). In addition, he is a course developer and instructor for the California State University, Sacramento College of Continuing Education Technical Writing Certificate Program.


When Eric isn't busy writing, teaching, or running his own business, you'll find him reading, hanging out with friends (usually at the nearest Starbucks or bookstore), or enjoying the company of his family at his parents' home in the Sierra foothills or the family vineyard in northern California.


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