Virtual Humans: A Build-it-yourself Kit, Complete with Software and Step-by-step Instructions, Volume 1
"Foreword by Ray Kurzweil, author, The Age of Spiritual Machines
""Virtual humans"" may seem like something out of science fiction, but they are already here. Companies use them as website hosts, individuals use them as personal assistants, and people interact with them in computer games, educational applications, and many other arenas. The possibilities are limitless, but the most amazing thing is that anyone can create a ""V-human"" from scratch. Virtual Humans gives not just start-to-finish instructions for designing a charming synthetic person, but also a CD-ROM containing the tools and techniques to make it real. Readers will learn how to:
* create their own authentic and engaging personalities
* apply VH technology to business and individual projects
* add synthetic voices and realistic faces to virtual humans
* use personality psychology and humor in character design
* design advanced emotion expression engines
This book-and-CD package is the first of its kind and a landmark on a par with the first build-your-own-Web-site products. Readers will be among the first to create ultra-realistic, versatile V-human personalities, and will start well ahead of what is soon to be a tidal wave of worldwide interest."
What people are saying - Write a review
This book was 5 stars at Amazon for several years. The point of the book is not technical and never was. It's about interfacing technology with with humanity...and how to do it effectively. The subtitle is "Creating the illusion of Personality" Plantec, as president of Virtual Personalities, Inc. designed and built (with his team) the first practical and useful virtual human interface, Sylvie. The other reviews I've read here are from people who simply didn't "get" the whole point of the book. It is exceptionally well written and fun with a great chapter on virtual humor and suggestions for how to create compelling characters to act as an interface for the "technologically disenfranchised" who fear technology but do know how to relate to a human face, using human language.
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