Your Wish is My Command: Programming by Example

Front Cover
Henry Lieberman
Morgan Kaufmann, 2001 - Computers - 416 pages

As user interface designers, software developers, and yes-as users, we all know the frustration that comes with using "one size fits all" software from off the shelf. Repeating the same commands over and over again, putting up with an unfriendly graphical interface, being unable to program a new application that you thought of yourself-these are all common complaints. The inflexibility of today's computer interfaces makes many people feel like they are slaves to their computers. Shouldn't it be the other way around? Why can't technology give us more "custom-fitting" software?

On the horizon is a new technology that promises to give ordinary users the power to create and modify their own programs. Programming by example (PBE) is a technique in which a software agent records a user's behavior in an interactive graphical interface, then automatically writes a program that will perform that behavior for the user.

Your Wish is My Command: Programming by Example takes a broad look at this new technology. In these nineteen chapters, programming experts describe implemented systems showing that PBE can work in a wide variety of application fields. They include the following:

The renowned authors and their editor believe that PBE will some day make it possible for interfaces to effectively say to the user, "Your wish is my command!"

* Text and graphical editing
* Web browsing
* Computer-aided design
* Teaching programming to children
* Programming computer games
* Geographical information systems


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Novice Programming Comes of Age
Generalizing by Removing Detail How Any Program Can Be Created by Working with Examples
Demonstrational Interfaces Sometimes You Need a Little Intelligence Sometimes You Need a Lot
Web Browsing by Example
Trainable Information Agents for the Web
End Users and CIS A Demonstration Is Worth a Thousand Words
Bringing Programming by Demonstration to CAD Users
Demonstrating the Hidden Features that Make an Application Work
Learning Repetitive TextEditing Procedures with SMARTedit
Training Agents to Recognize Text by Example
SWYN A Visual Representation for Regular Expressions
Learning Users Habits to Automate Repetitive Tasks
Domain Independent Programming by Demonstration in Existing Applications
StimulusResponse PBD Demonstrating When as Well as What
Pavlov Where PBD Meets Macromedias Director
Programming by Analogous Examples

A Reporting Tool Using Programming by Example for Format Designation
Composition by Example
Visual Generalization in Programming by Example

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