Conference Proceedings: DIS ... Symposium on Designing Interactive Systems, Processes, Practices, Methods, & TechniquesACM, 2000 - Computer software |
Contents
PLENARY SPEAKERS | 1 |
DESIGN PAPERS | 7 |
Using a Technique from Graphic Designers to Develop | 20 |
Copyright | |
29 other sections not shown
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abstract actions activities application approach Arachnophilia artifacts audio augmented reality Bang & Olufsen browser button camera cognitive collaborative communication components concept context Contextual Design copies create Danfoss described design collaboratorium design process design team device Dimension Space discuss display document domain electronic elements engineering entities environment evaluation example experience explore feedback Figure focus functionality goal graphic Human-Computer Human-Computer Interaction hypermedia ideas identify interaction design interactive systems interviews issues iterative iterative design JavaOne layer methods navigation objects paper participants participatory design pattern language performance phase Philip Glass physical present problem prototype representation requires role scenarios screen sessions situations solution sound specific story StoryRoom strategies structure style system design task analysis task model teachers techniques tool understanding usability test user interface visual