Windows Graphics Programming: Win32 GDI and DirectDraw
The world's most complete guide to Windows graphics programming!
Hewlett-Packard Professional Books
To deliver high-performance Windows applications, you need an in-depth understanding of the Win32 GDI and DirectDraw--but until now, it's been virtually impossible to discover what's going on "behind" Microsoft's API calls. This book rips away the veil, giving experienced Windows programmers all the information and techniques they need to maximize performance, efficiency, and reliability! You'll discover how to make the most of Microsoft's Windows graphics APIs--including the important new graphics capabilities built into Windows 2000. Coverage includes:
"Windows Graphics Programming" delivers extensive code, practical techniques, and unprecedented insight--plus an exclusive CD-ROM containing original system-level tools, kernel mode drivers, sample code, and generic C++ classes for Windows graphics programming without MFC. If you want to build Windows graphics applications that deliver breakthrough performance and reliability, you'll find this book indispensable.
What people are saying - Write a review
it's a great book to help a Windows printer driver developer to understand the Windows 2000 printer driver model & printer mechanics. It also offers a lot more than this - i only read the printer driver material.
Windows Graphics System Architecture
GDIDirectDraw Internal Data Structures
Spying in the Windows Graphics System
Graphics Device Abstraction
Coordinate Spaces and Transformation
Lines and Curves
Image Processing Using Windows Bitmaps
DirectDraw and Direct3D Immediate Mode