Robot Intelligence ... with Experiments |
Contents
A Fresh Look at Robotics | 9 |
Getting the Most from This Book and Your Work | 25 |
ALPHAI BASICThe Starting Point | 31 |
Copyright | |
14 other sections not shown
Common terms and phrases
525 INPUT"DO ENTER adaptive ALPHA creature Alpha-Class machine ALPHA-I BASIC ALPHA-I with scoring ASCII behavior BETA CONL BETA creature Beta memory BETA-I BASIC BLINK BLINK-1 border figure cassette tape chapter CLS 510 PRINTTAB CO=1:RETURN confidence level CONTACT conditional contact situation CONTACT subroutine CONVERSION DEMO creature's critter DECODE ENTER key ENTER TO START";S$:RETURN experiment FETCH NEW MOVE FETCH NEW-1 FIELD-1 flowchart in Fig GAMMA CONL GAMMA FLAG GAMMA FUNCTION GAMMA-I habit pattern IFCO incremented INITIAL-2 Listing 10 REM LOAD MEMORY machine intelligence master program MAZE memory map motion code nest figure number of creatures obstacle operation pattern of motion pound sign PRINT real robots response RETURN 600 REM RETURN 725 REM RI=RND robot RODNEY S.550 DRAW FIELD SCORE figure SCORE MASTER SET NEXT MOVE SHOW MEMORY simple striking the ENTER Test routine TRAIL trail-drawing UD SCORE-1 UPDATE DISPLAY UPDATE SCORE values Variables required XP,Y+SGN zero