Play to Win!: Choosing Growth Over Fear in Work and LifePacked with time-tested techniques and real-life case studies, this work and life field guide is based on the famous training program of the same name. Now you can put this powerful resource to work in your search for fulfillment in your professional and personal life. |
Contents
RETHINKING THE GAME | |
SOLVING PROBLEMS AND CREATING | |
THE SPIRITUAL ADVENTURE | |
Weather | |
Notes | |
About the Authors | |
Other editions - View all
Play To Win: Choosing Growth Over Fear in Work and Life Larry Wilson,Hersch Wilson No preview available - 2013 |
Common terms and phrases
ability Abraham Maslow adventure Albert Ellis avoid situations BB&T become beliefs best interests brain British Airways can’t cause Challenge Changing the Game CHAPTER choices cognitive psychology committed competition consciously choosing core maps courage create Dan Dean decisions deeply didn’t discover doesn’t Dofasco dragon egocentered eightythree problems embarrassed emotional maturity employees experience facilitators failure feel five heartbeats Four Fatal Fears Frankl fulfillment getting going grow growth human important inaccurate and incomplete interpretations irrational John Allison journey kids Larry Wilson learning lives longterm look lose managers Maxie Maultsby Maxie’s means never objective reality ourselves path Pecos River playing to win Pug Lund questions rationally rejected relationships respond Results Model risk simply snake solve someone spiritual Stop strategy stuff successful survive tell thrive true truth trying uncomfortable understand upset Viktor Frankl worry wrong you’re