Computer Organization |
Contents
Basic Structure of Computer Hardware and Software | 1 |
Addressing Methods and Machine Program Sequencing | 21 |
The PowerPC Example | 78 |
Copyright | |
16 other sections not shown
Other editions - View all
Common terms and phrases
11EE EEEE 2's-complement adder addressing modes algorithm arithmetic array assembly language Assume basic binary bit position block branch instruction buffer byte cache called Chapter chip circuit clock cycle condition code conditional branch connected consider contents counter data transfer decoder delay destination digits discussed disk effective address encoded example flags flip-flop floating-point number format function hardware I/O device implement input instruction set integer interconnection interface interrupt request interrupt-service routine loaded logic logic gates loop machine instruction main memory mantissa memory location memory module microinstruction multiplier multiprocessor needed node operand output parallel performance pipeline pointer possible PowerPC PowerPC 601 processor processor registers queue result ripple-carry adder RISC scheme Section segment sequence shift shown in Figure source operand specified speed stack status register storage stored subroutine Subtract switches tion transistor truth table variables vectors word