Advances in Object-oriented Graphics IEdwin H. Blake, Peter Wisskirchen |
Contents
An ObjectOriented Framework for DirectManipulation User Interfaces | 3 |
Snap Together Mathematics | 21 |
Building User Interfaces with the LOOKS HyperObject System | 35 |
Copyright | |
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Common terms and phrases
abstract event algorithms allows application architecture attributes button collection classes components Computer Graphics constraint system control points coordinate system created data structures database defined deleted derivatives described direct manipulation display list display structure Doré dynamic editing environment evaluate example execution Figure frame functional specification geometric tree global graph graphical objects graphical user interfaces graphics kernel graphics standard graphics system hierarchy Hypercard implementation inheritance input integration interaction style interactive graphical intersection layer mechanism menu message selector Model-View-Controller mouse Multiple inheritance nodes object instance object type definitions object-oriented graphics OOPSLA orientation output panel persistent objects PHIGS polygon presentation primitives Procol programming language protocol provides R-tree referential integrity rendering representation run-time Section selected semantic object Smalltalk Snap Together Mathematics subclasses submode superclass texture mapping three-dimensional tion toolkits transformation tuple update user interface variables vector