The Psychology of Human-Computer InteractionStuart K. Card Defines the psychology of human-computer interaction, showing how to span the gap between science & application. Studies the behavior of users in interacting with computer systems. |
Contents
| 1 | |
SCIENCE BASE | 21 |
TEXTEDITING | 99 |
ENGINEERING MODELS | 257 |
EXTENSIONS AND GENERALIZATIONS | 333 |
Symbol Glossary | 433 |
Bibliographic Index | 435 |
| 459 | |
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Common terms and phrases
accuracy applied psychology average behavior benchmark BRAVO calculation Chapter characters chunks circuit codes cognitive psychology cognitive skill crossover Crossvalidation data cursor cycle Delete dimension disk display editing tasks editor encoding Equation error-free estimate example execution Experiment 5C experimental expert users Figure function GET-FROM-MANUSCRIPT GOAL GOMS model human-computer interaction ICARUS Image Store information-processing input INSERT interface joystick keyboard Keystroke-Level Model layout letter Level LOCATE-LINE Long-Term Memory manuscript mental operations Method for Task Model Human Processor modifications mouse move msec msec/bit number of keystrokes observed parameters perceptual performance models POET pointing device Power Law predicted problem solving problem space processing RMS error screen selection rules sequence specific step keys structure studies target task analysis task groups Taylor & Francis teletypewriter Terminate text keys text-editing text-editor Tower of Hanoi trials typewriter typing unit tasks Unit-Task-Level user's values variables VERIFY-EDIT visual VisualSearchTarget word WYLBUR


