Structures of Participation in Digital Culture
Social Science Research Council, 2007 - Computers - 284 pages
Digital technologies are engines of cultural innovation, from the virtualization of group networks and social identities to the digital convergence of textural and audio-visual media. User-centered content production, from Wikipedia and YouTube to Open Source, has become the emblem of this transformation, but the changes run deeper and wider than these novel organizational forms.
Digital culture is also about the transformation of what it means to be a creator within a vast and growing reservoir of media, data, computational power, and communicative possibilities. We have few tools and models for understanding the power of databases, network representations, filtering techniques, digital rights management, and other new architectures of agency and control. We have even fewer accounts of how these new capacities have transformed our shared cultures and our understanding of and capacities to act within them. This volume addresses these issues and supplies the demand for a comprehensive critical framework that places these developments in context.
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of industry demands for a secure delivery channel. The copyright industries ... For
the vast majority of authors, musicians, and other creative professionals, the
prospects of significant returns from industry contracts are remote. As the
This enormous investment in the visibility of media within a saturated media
landscape is a symptom of industry uncertainty about the quality of its
investments. Despite the growth of a costly science of marketing and audience
tracking over the ...
What matters from this perspective— and manifestly also from the culture
industry's perspective— is not the interpretive freedom that people exercise in
their capacities as cultural consumers, or the endlessly inventive margins where
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Notes on Contagious Media 158
Picturing the Public 164
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