Designing Sociable Robots

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MIT Press, 2004 - Technology & Engineering - 263 pages
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Cynthia Breazeal here presents her vision of the sociable robot of the future, a synthetic creature and not merely a sophisticated tool. A sociable robot will be able to understand us, to communicate and interact with us, to learn from us and grow with us. It will be socially intelligent in a humanlike way. Eventually sociable robots will assist us in our daily lives, as collaborators and companions. Because the most successful sociable robots will share our social characteristics, the effort to make sociable robots is also a means for exploring human social intelligence and even what it means to be human.

Breazeal defines the key components of social intelligence for these machines and offers a framework and set of design issues for their realization. Much of the book focuses on a nascent sociable robot she designed named Kismet. Breazeal offers a concrete implementation for Kismet, incorporating insights from the scientific study of animals and people, as well as from artistic disciplines such as classical animation. This blending of science, engineering, and art creates a lifelike quality that encourages people to treat Kismet as a social creature rather than just a machine. The book includes a CD-ROM that shows Kismet in action.


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from the lady who made Jibo...


The Vision of Sociable Robots
A Question of Interface
Insights from Developmental Psychology
Designing Sociable Robots
The Physical Robot
The Vision System
The Auditory System
The Motivation System
The Behavior System
Facial Animation and Expression
Expressive Vocalization System
Social Constraints on Animate Vision
Grand Challenges of Building Sociable Robots

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Page 247 - L. Itti, C. Koch and E. Niebur, "A model of saliency-based visual attention for rapid scene analysis", IEEE Transactions on Pattern Analysis and Machine Intelligence, 20(1 1), 1254-1259, (November 1998).
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About the author (2004)

Cynthia L. Breazeal is Assistant Professor of Media Arts and Sciences at the MIT Media Lab.

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