Computer OrganizationThis text is intended to be of use for first courses in computer architecture taught in computer science and electrical/computing engineering departments. The fourth edition places more emphasis on design, and covers topics such as RISC processors, performance analysis and memory systems. |
Contents
Basic Structure of Computer Hardware and Software | 1 |
Arithmetic | 6 |
The 68000 Example | 57 |
Copyright | |
16 other sections not shown
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Common terms and phrases
Add instruction adder addressing modes arithmetic assembler assembly language Assume basic binary bit position block branch instruction buffer byte cache called Chapter character chip circuit clock cycle condition code conditional branch connected control signals data lines data transfer DATAIN decoder Decrement delay discussed disk DMA controller effective address encoded example execution fetch flags flip-flop floating-point function gates hardware I/O device immediate operand implement initiator input instruction set integer interface interrupt request interrupt-service routine keyboard loaded logic loop machine instruction main memory memory address memory location microinstruction microprogram microroutine module multiple multiprocessor needed OP-code operand operating system output parallel performed pipeline pointer PowerPC priority processor processor registers program counter program loop queue register R1 result RISC scheme Section sequence shift shown in Figure source operand specified speed stack status register step stored subroutine switches tion truth table unit vector word