Master of the Wild |
Common terms and phrases
1st level 5th level action Range animal companions animal lord Armor Proficiency attack rolls barbarian base attack bonus Benefit bite bloodhound bonus feat bonuses caster level Chapter character check DC circumstance bonus class features class levels class skills combat Components creature critical hits dire animal druid DUNGEON MASTER'S Guide Duration effect existing class exotic weapon favored enemy feet gains gnome goblinoids grimlocks Gruumsh half-orc halfling healing herb Hit Dice hit points humanoid infusion legendary level of existing lizardfolk locathahs magic items magical beasts Market Price melee Monster Manual mount natural normal once per day orcs penalty Player's Handbook points of damage Prerequisites prestige class racial bonus rage ranger round save DC Save Save Saving Throw Spell Resistance spellcasting subdual damage tamer of beasts target Two-Weapon Fighting undead verdant lord watch detective wild shape Wilderness Lore checks windrider