Designing Interfaces

Front Cover
"O'Reilly Media, Inc.", Dec 15, 2010 - Computers - 578 pages
3 Reviews

Despite all of the UI toolkits available today, it's still not easy to design good application interfaces. This bestselling book is one of the few reliable sources to help you navigate through the maze of design options. By capturing UI best practices and reusable ideas as design patterns, Designing Interfaces provides solutions to common design problems that you can tailor to the situation at hand.

This updated edition includes patterns for mobile apps and social media, as well as web applications and desktop software. Each pattern contains full-color examples and practical design advice that you can use immediately. Experienced designers can use this guide as a sourcebook of ideas; novices will find a roadmap to the world of interface and interaction design.

  • Design engaging and usable interfaces with more confidence and less guesswork
  • Learn design concepts that are often misunderstood, such as affordances, visual hierarchy, navigational distance, and the use of color
  • Get recommendations for specific UI patterns, including alternatives and warnings on when not to use them
  • Mix and recombine UI ideas as you see fit
  • Polish the look and feel of your interfaces with graphic design principles and patterns

"Anyone who's serious about designing interfaces should have this book on their shelf for reference. It's the most comprehensive cross-platform examination of common interface patterns anywhere."--Dan Saffer, author of Designing Gestural Interfaces (O'Reilly) and Designing for Interaction (New Riders)


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Review: Designing Interfaces: Patterns for Effective Interaction Design

User Review  - Alison - Goodreads

A good beginners examples book but it lacks the in-depth sociology reference and/or current professional methods and workflows that books like Keeping the Mind in Mind and SmashingMag UX do. Read full review

LibraryThing Review

User Review  - RogerTs - LibraryThing

This is a good book to start with while learning designing interfaces. I wish there could be more examples of modern web/ software interfaces. Read full review


What Users Do
The Patterns
Navigation Signposts and Wayfinding Staying Found
Design Conventions for Websites
Layout of Page Elements
Lists of Things Use Cases for Lists 191
Actions and Commands
Forgiving Format
The Patterns
Visual Style and Aesthetics Same Content Different Styles
Deep Background

Using Social Media What This Chapter Does Not Cover

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Common terms and phrases

About the author (2010)

For more than a decade, Jenifer Tidwell has been designing and building user interfaces for a variety of industry verticals, often in the Java programming language. She has experience in designing both desktop and Web applications. As a user interface designer at The MathWorks, Jenifer was instrumental in a redesign of the charting and visualization UI of MATLAB, which is used by researchers, students, and engineers worldwide to develop cars, planes, proteins, and theories about the universe.

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