Everquest Companion: The Inside Story

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McGraw-Hill Osborne, 2003 - Computers - 352 pages
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Take a fascinating look at the EverQuest game itself, the worldwide following that has grown around it, and the phenomenon of Massively Multiplayer Online Role-Playing Games (MMORPGs). Beyond merely dealing with strategies for winning the game, this book offers a glimpse inside the game, offering a chance to understand the history and some of the underlying issues of the game.

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Contents

TOURiNG THC DCSiGN Of THC GAAC WORLD
RCACHiNG OUT TO VOUR fCLLOU CLf GUiLDS fORUAJ AND CCNUCNTiONS
THC GRCAT CUCR0UCST C0NTR0UCRJV
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About the author (2003)

Robert B. Marks (Kingston,ON,Canada) is a professional writer and editor and EverQuest enthusiast. Although a Medievalist by education, Marks has been involved with computer games for his entire adult life (and most of his childhood). His first professional publication was a review of Myth II: Soulblighter for Computer Gaming World. Since then, Marks inaugurated the Blizzard fiction line for Pocket Books with a best-selling ebook titled Diablo: Demonsbane, has written close to 200 professionally published articles covering the Web Hosting industry, and has written an ongoing bi-weekly column titled Garwulf’s Corner, which deals with computer game issues and has a readership in the tens of thousands spread across the world.

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