Anytime, Anywhere!: Mobile Learning Using Cell Phones : Activities for the Classroom |
Contents
Level One Activities | 15 |
Contents 11111111 | 18 |
Level Two Activities | 37 |
Copyright | |
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activities to develop applications effectively Apply existing knowledge Area All contents Area Language Arts/All Arts/All contents Grade audioblog blog Bluetooth Cell phone camera classroom complete a project Content Area Language contents Grade Levels Create original Creativity and Innovation Critical Thinking develop a solution Direct students Drop.io effectively and productively ethically use information Extension Features and Materials Google SMS Grade Levels 4-12 group expression iMovie Information Fluency ISTE Standards Language Arts/All contents Levels 4-12 Features manage activities Materials Cell phone Materials SMS Text means of personal notepad Operations and Concepts personal or group phones in class Photo Story Photobucket Photobucket.com Plan and manage Poll Everywhere Polleverywhere.com Problem Solving Procedure questions remember the milk Research and Information Select SMS Text Messaging solution or complete sources and media students create synthesize and ethically take pictures Technology Operations technology systems TextMark upload variety of digital variety of sources vocabulary words websites Wiffiti