Computer Organization and Design: The Hardware/software Interface
Morgan Kaufmann Publishers, 1998 - Computers - 759 pages
The performance of software systems is dramatically affected by how well software designers understand the basic hardware technologies at work in a system. Similarly, hardware designers must understand the far-reaching effects their design decisions have on software applications. For readers in either category, this classic introduction to the field provides a look deep into the computer. It demonstrates the relationships between the software and hardware and focuses on the foundational concepts that are the basis for current computer design.
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Instructions Language of the Machine
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addition allows architecture arithmetic assembly associative Assume base benchmarks bits block branch bytes cache called cause Chapter clock cycle combinational compiler complete contains cost datapath depends described determine device disk elements entries equal example exception execution Exercise faster fetch field Figure floating-point four function hardware implementation improvement increase input instruction instruction set jump label language less lines load logic loop machine means measure memory MIPS miss move multiple occurs operands operation output performance pipeline procedure processor reference result sequence Shift shown shows signal single specified stack stage step tion transfer unit virtual write written zero