Simulator sickness in virtual environments, Volume 4, Issue 1027
U.S. Army Research Institute for the Behavioral and Social Sciences, 1995 - Computers - 57 pages
18 pages matching experience in this book
Results 1-3 of 18
What people are saying - Write a review
We haven't found any reviews in the usual places.
adaptation altitude associated with simulator asthenopia ataxia Berbaum binocular Casali ceiling effects change in dark cue conflict theory dark focus shifts discomfort discussed later Disorientation Ebenholtz effect of simulator experience field-dependent field-independent field-of-view fixed-base flashbacks flicker fusion frequency flight simulators fusion frequency threshold global visual flow head movements head-mounted display increased individuals inter-pupillary distance Kennedy Lilienthal luminance level McCauley and Sharkey mental rotation monoscopic motion bases motion history questionnaires motion platforms motion sickness nausea nauseogenic oculomotor Pausch perceptual style phosphor lag pilots Postural instability postural stability postural tests predicted proprioceptive refresh rate Regan result scene content scoring keys self-motion sensitive Sharpened Romberg sickness in virtual sickness Kennedy sickness literature sickness occurs simulator exposure Simulator Sickness Questionnaire situations stimuli Stoffregen and Riccio subjects reported subscale scores suggested symptoms of motion update rate users vection vestibular system viewing region virtual environments visual display visual system whereas